Hello! This might be a dumb question, but I seem to be having trouble adding a shader to my 2d sprite. Whenever I use the "Quad" option in the main preview window, the sprite gets distorted like this:
![alt text][1]
(the right is the distorted sprite in-game, while the other one on the left is what its suppose to look like)
I am trying to make a simple wind shader (I am following Unity's tutorial here: https://www.youtube.com/watch?v=p8H8ZdL_7eA&ab_channel=Unity)
This kept happening to me whenever I use 2d sprites. Can someone help me here? Thanks!
(This is the "Main Preview Window" that I was referring to:)
![alt text][2]
[1]: /storage/temp/186943-desktop-screenshot-20211002-15111668.png
[2]: /storage/temp/186944-desktop-screenshot-20211002-15124762.png
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